The melee-based combat system is back, only I found it much more enjoyable this time around. It's hard to figure out exactly what makes Dead Island 2 so much more enjoyable than its predecessor, especially considering it shares much of the same DNA. Pretty soon I realise that I've been playing Dead Island 2 for more than five hours, and I'm having a great time! Then you've got the character selection screen, featuring the usual array of annoyingly over-the-top survivors with far too much sass given the grim situation.Īfter selecting a character named Amy and preparing for the worse, my next task was to escape the wreckage of an airplane crash, before heading to the nearby home of a famous actress after being bitten by a zombie.Īs it transpires, my character is basically immune to the virus, which essentially makes it my job to venture outside and deal with the zombie hordes.Īfter crafting my first modified weapon (an electrified number that bludgeons zombies and does shock damage), I head out into Los Angeles to find some help, but not before exploring a party mansion belonging to a social media sensation, and helping a Hollywood legend by fixing his stairlift. Admittedly, the slightly jerky opening cutscene did little to alleviate my suspicions that Dead Island 2 would be anything other than terrible.
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